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Software Engineer, Android at Remote, Remote, USA
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Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click "Apply to Job" online on this web page.

Software Engineer, Android Responsibilities

Research, design, develop, and test operating systems-level software, compilers, and network distribution software for user interfaces, infrastructure, and/or tools supporting applications on Android using the Android SDK.

Work closely with product and design teams to build new and innovative application experiences for Android.

Work on problems of moderate scope and implement custom native user interfaces using the latest Android programming techniques.

Receiving general instructions on routine work and detailed instructions on new projects or assignments, build reusable Android software components for interfacing with back-end platforms.

Resolve a variety of issues by analyzing and optimizing UI and infrastructure application code for quality, efficiency, and performance.

Telecommute from anywhere in the U.S. permitted.

Minimum Qualifications

Requires a Master's degree in Computer Science, Computer Software, Computer Engineering, Applied Sciences, Mathematics, Physics, or related field and three years of work experience in the job offered or in a computer-related occupation. Requires three years of experience in the following:

Object-oriented software development

Building Android applications in Java using Android SDK

AOSP (Android Open Source Project)

Android internals or frameworks services

Coding in Java

Building maintainable and testable codes bases including API design and unit testing techniques

Multithreading programming and mobile memory management

Software development tools: Code editors (VIM or Emacs), and revision control systems (Subversion, GIT, or Perforce)

Linux, UNIX, or other *nix-like OS as evidenced by file manipulation, advanced commands, and shell scripting

Build highly-scalable performant solutions

Data processing, programming languages, databases, networking, operating systems, computer graphics, or human-computer interaction

Applying algorithms and core computer science concepts to real world systems as evidenced by recognizing and matching patterns from different areas of computer science in production systems.

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Keywords: user interface information technology
Software Engineer, Android
[email protected]
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Mon May 13 12:08:00 UTC 2024

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