UNREAL ENGINE DEVELOPER at Hazelwood, Missouri, USA |
Email: [email protected] |
From: Praveen Kumar, Largeton inc [email protected] Reply to: [email protected] UNREAL ENGINE DEVELOPER Duration: 9- Month Contract. Possible RenewAL Location: On Site: Hazelwood, MO, or Dallas, Texas, or Broken Arrow, OK Visa: NO H1B/CPT/OPT Still 4 Openings 5 years of Unreal Engine experience. Not just Blueprints. Actual deep experience. Overview World leader in professional aviation training and simulation systems. Our flight simulation systems are used to train and certify over 75,000 pilots every year on 135+ commercial and military aircraft. We are looking for intelligent, creative, motivated software developers to join our software teams working to build the most realistic, immersive simulation possible. These positions are located in St. Louis, Missouri, with remote work options available. Positions available for entry, mid, and senior level candidates. Job Description Design, develop, and provide subject matter expertise for a flight simulation product built on Unreal engine. Leverage, extend, or replace native Unreal engine capabilities with an eye towards performance, visual realism, and long-term maintainability. Contribute to subsystems including rendering, shading, lighting, load balancing, weather effects, animation, multi-threading, anti-aliasing, dynamic paging, display interfaces, and more. Provide guidance on estimation, scheduling, and software architecture decisions. The team is agile and multi-disciplinary. The position incorporates all facets of software development from communication, requirements assessment, research, design, development, testing, integration, peer review, documentation, maintenance, and end user support. Minimum skills required: Unreal engine developer experience - minimum 5 years C++ programming Game or graphics programming: e.g., OpenGL, Direct3D, HLSL, GLSL Software architecture and object-oriented design Data structures and algorithms Technical Experience in any of the following areas is a plus: Strong mathematics capability matrix algebra, projective geometry, vector math, etc. Game development STL and/or Boost libraries and data structures Design patterns and/or multi-threading experience MS Visual Studio Python or other scripting experience Reading and using technical specifications Lean/Agile software development Multispectral sensors, night vision and/or radar systems Geographic information systems (GIS) Atlassian product experience: e.g. Jira, Confluence, Crucible Notes These positions are for a 9 month+ contract. The project goals is to create a Level-D flight simulator on top of Unreal Engine. Much of this project is under the hood so developers must have a deeper understanding of Unreal Engine than just Blueprints Keywords: cplusplus microsoft Missouri UNREAL ENGINE DEVELOPER [email protected] |
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Wed Dec 11 22:52:00 UTC 2024 |