Unreal Engine Developer at Remote, Remote, USA |
Email: [email protected] |
Hi, Role : Unreal Engine Developer Location: Remote Top 3 skills: 1. Unreal Engine, 2. C ++, 3. Graphics Software Job Description : Design, develop, and provide subject matter expertise for a flight simulation product built on Unreal engine. Leverage, extend, or replace native Unreal engine capabilities with an eye towards performance, visual realism, and long-term maintainability. Contribute to subsystems including rendering, shading, lighting, load balancing, weather effects, animation, multi-threading, anti-aliasing, dynamic paging, display interfaces, and more. Provide guidance on estimation, scheduling, and software architecture decisions. The team is agile and multi-disciplinary. The position incorporates all facets of software development from communication, requirements assessment, research, design, development, testing, integration, peer review, documentation, maintenance, and end user support. Minimum skills required: Unreal engine developer experience - minimum 5 years C++ programming Game or graphics programming: e.g., OpenGL, Direct3D, HLSL, GLSL Software architecture and object-oriented design Data structures and algorithms Technical Experience in any of the following areas is a plus: Strong mathematics capability matrix algebra, projective geometry, vector math, etc. Game development STL and/or Boost libraries and data structures Design patterns and/or multi-threading experience MS Visual Studio Python or other scripting experience Reading and using technical specifications Lean/Agile software development Multispectral sensors, night vision and/or radar systems Geographic information systems (GIS) Atlassian product experience: e.g. Jira, Confluence, Crucible Thanks & Regards Ramya Senior Technical Recruiter SK Technologies LLC [email protected] -- Keywords: cprogramm cplusplus information technology microsoft Unreal Engine Developer [email protected] |
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Thu Dec 12 21:01:00 UTC 2024 |