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Lead Animation Engineer - Remote at Remote, Remote, USA
Email: [email protected]
From:

Kris,

GSK Solutions Inc

[email protected]

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Job Title: Lead Animation Engineer (Remote)

Location: Remote

Duration: 6 Months+

Job Description:

" 7+ years game industry software development experience

Expert level knowledge of real-time animation systems

Extensive experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions

Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)

Robust programming skills/experience in C++

Prior experience acting as an owner of animation systems

Enjoys working daily with animators and technical artists to help craft solutions to complex problems

Self-motivated with strong collaborative and communication skills.

Ability to write clear, maintainable, portable code

Desired Skills:

Bachelors Degree in Computer Science or equivalent experience

Knowledge of Modern C++

Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming

Experience with animation systems in network games"

" Work with the animation systems team to help architect animation technology

Integration of new technologies into the engine and pipeline

Work with gameplay and provide an interface for them to interact with animation

Work with the Tools team to create animation tools and pipelines

Develop core animation components"

Keywords: cplusplus user interface
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Mon Feb 06 23:01:00 UTC 2023

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