Lead Animation Engineer - Remote at Remote, Remote, USA |
Email: [email protected] |
From: Kris, GSK Solutions Inc [email protected] Reply to: [email protected] Job Title: Lead Animation Engineer (Remote) Location: Remote Duration: 6 Months+ Job Description: " 7+ years game industry software development experience Expert level knowledge of real-time animation systems Extensive experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming) Robust programming skills/experience in C++ Prior experience acting as an owner of animation systems Enjoys working daily with animators and technical artists to help craft solutions to complex problems Self-motivated with strong collaborative and communication skills. Ability to write clear, maintainable, portable code Desired Skills: Bachelors Degree in Computer Science or equivalent experience Knowledge of Modern C++ Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming Experience with animation systems in network games" " Work with the animation systems team to help architect animation technology Integration of new technologies into the engine and pipeline Work with gameplay and provide an interface for them to interact with animation Work with the Tools team to create animation tools and pipelines Develop core animation components" Keywords: cplusplus user interface |
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Mon Feb 06 23:01:00 UTC 2023 |